( L O A D I N G )
( 決策理解系統Decision Understanding System )

在不確定中
做出判斷
Deciding
in Uncertainty

一套理解選擇與勝率的思考方式。 A framework for understanding choices and odds.

多數人把很多事情分開看Most people see things in isolation

麻將是運氣。撲克是技巧。劇場是表演。廣告是操控。塔羅是玄學。Mahjong is luck. Poker is skill. Theater is performance. Advertising is manipulation. Tarot is mysticism.

看起來彼此無關。Seemingly unrelated.

但我後來發現 這些東西其實在處理同一件事:人如何在不確定中做選擇But I eventually realized they all deal with the same thing: how people make choices under uncertainty.

也許是因為歷史系的訓練吧 讓我習慣把看似無關的東西找到一個框架。也許只是我想太多(大概是)。但做了二十幾年的行銷、打了不知道多少手撲克、排了三十年的戲之後 我越來越覺得 這些事情的底層邏輯是一樣的。Maybe it's my history degree — it trained me to find frameworks connecting seemingly unrelated things. Or maybe I just overthink (probably). But after 20+ years in marketing, countless poker hands, and 30 years of theater, I'm increasingly convinced the underlying logic is the same.

( 給沒時間的人Quick Answer )

· 決策 = 在不完整資訊下做選擇· Decision = choosing with incomplete information

· 決策不只理性 還包含情緒與直覺· Decisions aren't just rational — they include emotion and intuition

· 多數錯誤決策 來自錯誤理解 而不是能力不足· Most bad decisions come from misunderstanding, not lack of ability

· 決策 不是找對答案 而是提高勝率· Decision-making isn't about finding right answers — it's about improving odds

如果要用一句話定義:決策 是在不完整資訊下 做出選擇的過程。In one sentence: Decision-making is the process of choosing with incomplete information.

關鍵不在「你知不知道答案」。而在「你不知道完整答案時 怎麼選」。The key isn't whether you know the answer. It's how you choose when you don't have the full picture.

就像我在部落格寫過的 你待錯了一間公司 浪費的是你自己生命的時間。但當下你怎麼知道是不是待錯了呢?你不知道。你只能用你手上的資訊去判斷。As I once wrote on my blog — staying at the wrong company wastes your own life's time. But how do you know it's the wrong one? You don't. You can only judge with the information you have.

所以呢?So?

決策的五個要素Five Elements of Decision-Making

每一次決定 其實同時在處理五件事。不管你有沒有意識到。Every decision simultaneously involves five things. Whether you realize it or not.

( 決策模型Decision Model )
資訊 + 機率 + 情境 + 情緒 + 直覺 Information + Probability + Context + Emotion + Intuition

資訊——你知道什麼。撲克桌上你只看得到自己的牌和公牌 對手的底牌永遠是未知。人生也差不多。Information — what you know. At the poker table, you only see your cards and the community cards. Your opponent's hole cards are always unknown. Life is pretty much the same.

機率——可能發生什麼。不是猜 是算。但算完了還是有不確定性 所以才叫機率而不叫答案。Probability — what might happen. Not guessing — calculating. But even after calculating, uncertainty remains. That's why it's called probability, not certainty.

情境——當下的局勢。一樣的牌 在不同的位置、不同的對手、不同的籌碼深度 打法完全不同。麻將也是 同樣的手牌 不同的風位 選擇就不一樣。Context — the current situation. The same hand plays completely differently depending on position, opponents, stack depth. Same in mahjong — same tiles, different seat wind, different choices.

情緒——你的心理狀態。這個最多人忽略。我在劇場學到的最重要的事就是 人其實不太理性。情緒可以被節奏、語氣、情境設計出來。你以為你在理性分析 其實你在被情緒推著走。Emotion — your psychological state. Most overlooked. The most important thing theater taught me is that people aren't very rational. Emotions can be engineered through rhythm, tone, context. You think you're analyzing rationally — you're actually being pushed by emotions.

直覺——潛意識的判斷。塔羅教我的事:當資訊不足時 人會用直覺補空白。直覺不是瞎猜 它是被壓縮的經驗值。但你要知道它是直覺 不是事實。Intuition — subconscious judgment. What tarot taught me: when information is insufficient, people fill gaps with intuition. Intuition isn't random guessing — it's compressed experience. But you need to know it's intuition, not fact.

為什麼人常做錯決策Why People Often Decide Poorly

問題通常不在能力 而在理解。The problem usually isn't ability — it's understanding.

以為自己很理性 其實被情緒帶著走。以為在用經驗 其實忽略了環境已經變了。以為是運氣問題 其實是錯判了局勢。Thinking you're rational when emotions are driving. Thinking you're using experience when the environment has changed. Thinking it's bad luck when you misread the situation.

我以前也是這樣。開始在一家算命網站工作 然後去了遊戲業 中間換了不少家 該買車就買車 該買房就買房 還真的都沒什麼計畫性的活著。回頭看 每一步都是決策 只是當下不覺得。I used to be the same way. Started at a fortune-telling website, moved to gaming, changed companies several times. Bought a car when it was time, bought a place when it was time. No real plan. Looking back, every step was a decision — I just didn't see it that way at the time.

人不是不會決策
而是誤解了決策的結構
People aren't bad at deciding
they misunderstand the structure of decisions

是不是太急躁 是不是太放鬆 是不是太樂觀 是不是太自以為是——我在〈反省〉那篇文章裡寫過這段。那些反問不是在找答案 是在拆解自己做決策時的盲點。Am I too hasty, too relaxed, too optimistic, too self-assured — I wrote this in an essay called "Reflection." Those questions weren't searching for answers. They were dissecting blind spots in my own decision-making.

05

五個系統 對應決策的不同面向Five Systems, Five Aspects of Decision-Making

我用五個看起來不相關的領域 去理解決策的不同面向。每個領域訓練的是不同的「決策肌肉」。I use five seemingly unrelated fields to understand different aspects of decision-making. Each trains a different "decision muscle."

( 情境判斷Context Reading )
麻將Mahjong
麻將的本質不是牌 而是局。你在做的不是「等好牌」 而是「判斷現在這一局是什麼狀態」。奇門遁甲說坐對方位贏一半——但另一半 是你怎麼讀這個局面。Mahjong isn't about tiles — it's about reading the game state. You're not "waiting for good tiles" — you're assessing what this particular round looks like. Qi Men Dun Jia says the right seat wins half — the other half is how you read the situation.
→ 麻將在訓練「情境決策」→ Mahjong trains contextual decision-making
深入了解Learn more
( 機率思維Probabilistic Thinking )
撲克Poker
撲克強迫你在資訊不完整時做選擇。你永遠不知道對手的牌 但你還是要下注。撲克是一個訊息不對稱的動腦遊戲 不是只是運氣的問題。Poker forces you to choose with incomplete information. You never know your opponent's cards — but you still have to bet. It's a mind game of information asymmetry, not just luck.
→ 撲克在訓練「機率決策」→ Poker trains probabilistic decision-making
深入了解Learn more
( 情緒影響Emotional Influence )
劇場Theater
劇場讓我意識到 人其實不理性。做作跟自然要怎麼選擇呢?當武田鐵矢刻意的做作搞笑 但真的好笑啊。當淺野溫子精準的落淚 你還是會跟著哭啊。情緒可以被設計——這件事改變了我理解決策的方式。Theater made me realize people aren't rational. How do you choose between artifice and authenticity? Takeda's deliberately exaggerated comedy is genuinely hilarious. Asano's precisely timed tears still make you cry. Emotions can be designed — this changed how I understand decisions.
→ 很多決策 其實是情緒在做的→ Many decisions are actually made by emotions
深入了解Learn more
( 選擇設計Choice Architecture )
廣告Advertising
行銷在說一個故事 行銷在騙人進入一種被設計好的情境。廣告不是提供選擇 而是設計選擇。你看到的 是被安排過的版本。整合資源與消耗資源 是同樣重要的事情。Marketing tells a story. Marketing lures people into a designed scenario. Advertising doesn't offer choices — it designs them. What you see is an arranged version. Integrating resources and spending them are equally important.
→ 決策可以被外部影響 甚至操控→ Decisions can be externally influenced, even manipulated
深入了解Learn more
( 直覺補足Intuitive Supplement )
塔羅Tarot
塔羅不是預測 而是一種引導。當資訊不足時 人會用直覺補空白。相對塔羅是我花了超過二十年發展的原創體系——核心理念是「塔羅幫你用不同方式思考」。不是算命 是用符號系統重新框架你的問題。Tarot isn't prediction — it's guidance. When information is lacking, people fill gaps with intuition. Relative Tarot is my original system developed over 20+ years — the core idea is "tarot helps you think differently." Not fortune-telling, but reframing your questions through symbolic systems.
→ 直覺 是不確定環境下的輔助工具→ Intuition is a supplementary tool in uncertain environments
深入了解Learn more

把這些放在一起Putting It All Together

撲克訓練機率。麻將訓練情境。劇場揭露情緒。廣告示範誘導。塔羅補足直覺。Poker trains probability. Mahjong trains context. Theater reveals emotion. Advertising demonstrates influence. Tarot supplements intuition.

你每一次做決定
其實都在同時做這些事
Every time you decide
you're actually doing all of these at once

選工作、投資、關係 本質都一樣:資訊不完整 有風險 有情緒 有外部影響。差別只在於 你有沒有意識到。Choosing a job, investing, relationships — fundamentally the same: incomplete information, risk, emotions, external influence. The only difference is whether you're aware of it.

決策不是單一能力 而是多系統交互的結果。Decision-making isn't a single ability — it's the result of multiple systems interacting.

就像我40歲那年寫的:想起年輕時李宗盛的歌 30歲就快來 已都在唱 40歲就快來。往後的日子 怎麼對自己交待?其實沒有標準答案。你只能用一個比較好的方式去面對每一次選擇。As I wrote when I turned 40: remembering Jonathan Lee's songs from my youth — "30 is coming soon" was already playing, then "40 is coming soon." How do you account for the days ahead? There's no standard answer. You can only face each choice in a better way.

常見問題Frequently Asked Questions

Q:決策可以被訓練嗎?Q: Can decision-making be trained?
可以 但不是只練理性。而是理解不同面向如何影響你。打撲克、看劇場、甚至算塔羅 都是在訓練不同的決策肌肉。Yes, but not just rationality. It's about understanding how different aspects influence you. Playing poker, watching theater, even reading tarot — all train different decision muscles.
Q:運氣重要嗎?Q: Does luck matter?
重要。但你能控制的是「怎麼應對運氣」 不是運氣本身。坐對位子贏一半 但另一半還是你自己的事。好吧~It does. But what you can control is how you respond to luck, not luck itself. The right seat wins you half — but the other half is still on you.
Q:直覺可以相信嗎?Q: Can you trust intuition?
可以 但要知道它是直覺 不是事實。直覺是被壓縮的經驗值——有用 但不是每次都對。重點是你有沒有意識到自己正在用直覺。Yes, but know it's intuition, not fact. Intuition is compressed experience — useful, but not always right. The key is whether you realize you're using it.
Q:為什麼有些人總是做對決定?Q: Why do some people always seem to decide correctly?
不是因為他們都對。而是他們的決策方式比較穩定。一個好的決策過程 長期來看勝率會比較高。撲克玩家都知道這個道理:你可以做對所有的事然後還是輸 但長期下來 對的決策方式會贏。Not because they're always right — their decision process is more stable. A good process yields better odds over time. Poker players know this: you can do everything right and still lose, but over the long run, the right process wins.

最後Finally

我現在比較不會去想「怎麼做出正確決定」。I don't really think about "how to make the right decision" anymore.

我比較在意的是:在不確定的情況下 我有沒有用一個比較好的方式去做決定。What I care about is: in uncertain situations, am I using a better process to decide.

50歲時會變得怎樣 我也不知道。也不像以夢想做為主要價值觀的人去努力。但我總是會想著 有些事情 我還真做不了。What will I be like at 50? I don't know. I'm not the type to chase dreams as a primary value either. But I always think — some things, I really just can't do.

好吧~Oh well~

你無法控制結果
但可以設計你的決策方式
You can't control outcomes
but you can design how you decide
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( 機率思維Probabilistic Thinking ) 撲克與博弈Poker & Game Theory 不完全資訊下的決策訓練Decision training with incomplete information ( 情境判斷Context Reading ) 麻將與東方博弈Mahjong & Eastern Games 運勢、方位與心理博弈的交匯Where fortune, direction and psychology meet ( 情緒影響Emotional Influence ) 劇場與表演Theater & Performance 在「做作」與「自然」之間的選擇Choosing between artifice and authenticity ( 選擇設計Choice Architecture ) 廣告與行銷Advertising & Marketing 市場中的不確定性決策Navigating uncertainty in markets ( 直覺補足Intuitive Supplement ) 塔羅與直覺Tarot & Intuition 用符號系統重新框架問題Reframing problems through symbolic systems ( 日常哲學Daily Philosophy ) 隨筆與思考Essays & Thoughts 生活本身就是連續的決策Life itself is a continuous stream of decisions